JOR
Scoring Imagined Worlds
Industry Work
M4 TANK BRIGADE (2026)
Scoring M4 Tank Brigade was all about capturing the sheer weight and mechanical power of World War II combat. I wanted the music to feel like you’re locked inside that steel hull—heavy, gritty, and relentless. I leaned into deep, driving rhythms and a cinematic orchestral sound to match the thunder of the engines and the tension of the front lines. The goal was to make sure you don't just hear the battle, but feel the jolt of every shell and the vibration of the tracks through the floorboards.
LASER LIMBO (2026)
Writing the score for Laser Limbo was a unique challenge. Since the game turns your own living room or office into a battleground, I wanted the music to feel like it was literally taking over your space. I went for a high-energy, futuristic vibe that matches the chaos of dodging lasers between your own furniture—blurring the lines between the real world and the game.
STEEL ACES (2025)
A military tank shooter where I composed a powerful and cinematic score. With brass, strings, and intense percussive elements, the soundtrack enhances the tension of armored warfare, immersing players in a gritty, larger-than-life battlefield experience.
4th IFK Western European Championships (2025)
I composed the original soundtrack for the 4th IFK Western European Championships, held in the Netherlands on 6 April 2025. Inspired by a forgotten temple where warriors gather to train, the music channels focus, honor, and strength. With cinematic orchestration and evocative textures, I aimed to capture the spirit of martial arts — the discipline, respect and unity that define this event.
RISE OF PIRACY (2026)
An upcoming real-time strategy game set in the golden age of piracy. I created a dark yet adventurous score that blends dramatic orchestration with playful undertones, reflecting both the ruthless danger and free-spirited nature of life at sea.
WARBIRDS (2026)
A combat flight simulator where I explored the contrast between freedom and dread. The score blends airy woodwinds to capture the vastness of the skies with heavy, dark brass passages that reflect the looming danger of aerial warfare. This dynamic interplay creates a tense yet soaring atmosphere for the player.
Personal Work
The Phantom Records (label releases)
"Since 2020 I've been releasing music under my own label, The Phantom Records. It's a space for experimental, dark, and cinematic projects that don't always fit into the commercial world but are deeply personal to me."
About me
About Me
Hi, I’m Jordi van den Hoek. I’m a composer driven by a love for dark, cinematic storytelling. To me, music isn't just a background layer; it’s the emotional heartbeat of a story. I’m fascinated by how dramatic contrasts—the tension between a delicate string melody and the raw power of cinematic brass—can make a world feel truly alive.
My journey began with experimental releases and indie projects, which evolved into scoring immersive titles like the AR-battleground Laser Limbo, and the upcoming Rise of Piracy and Warbirds (2026). Whether I’m working on a high-octane game or a moody film, I see myself as a creative partner, dedicated to translating a vision into a unique, gritty soundscape.
When I’m not in the studio for clients, I’m pushing boundaries with my own label, The Phantom Records. I’m a bit of a perfectionist when it comes to sound design—obsessing over the finest details in libraries from 8Dio, Audio Imperia, and Spitfire Audio, often blending them with custom-recorded textures to find that perfect, cinematic edge.
Let’s build a world together. If you have a project that needs a powerful sonic identity, I’d love to hear from you.
Contact
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